MM5 – CT800
This is a game between the Mephisto MM5.1 and the CT800, both at 20 seconds per move.
Skip chessboardMM5.1 vs. CT800 1. c2-c4 Ng8-f6 (Queen’s Gambit) 2. d2-d4 e7-e6 3. Nb1-c3 d7-d5 4. Bc1-g5 Bf8-b4 5. e2-e3 0-0 6. Ra1-c1 h7-h6 7. Bg5xf6 Qd8xf6 8. Qd1-b3 Nb8-c6 9. c4xd5 e6xd5 10. Qb3xd5 Bc8-e6 11. Qd5-b5 Be6xa2 12. Qb5xb7 ... (Costs already material, better was Bf1-d3.) 12. ... Ra8-b8 13. Qb7xc7 ... (Costs more material, better was Qb7-a6.) 13. ... Bb4-a5 14. Qc7-g3 Rb8xb2 15. Ng1-e2 Nc6-b4 16. e3-e4 Nb4-c2+ 17. Ke1-d1 Nc2xd4 18. e4-e5 Nd4-f3 19. Qg3xf3 ... (19. e5xf6? Rb2-d2#!) 19. ... Qf6-d8+ 20. Ne2-d4 Qd8xd4+ 21. Bf1-d3 Rf8-d8 22. Kd1-e1 Ba5xc3+ 23. Ke1-f1 Qd4xd3+ 24. Qf3xd3 Rd8xd3 25. h2-h4 Rd3-d2 26. Kf1-g1 Bc3xe5 27. Rc1-f1 Rb2-b1 28. Rf1xb1 (White resigned because the rook on h1 is lost.)
The funny point is that the opening transposes from the English Opening into the Queen’s Gambit, and Black not only refuses the gambit, but instead plays its own one. So the MM5 neglects its development for going after pawns while the CT800 develops its pieces.
The white king stays trapped in the middle, which the CT800 correctly identifies as primary target. The CT800 keeps its attack going to prevent the MM5 from completing its development and from castling. The MM5 realises the danger far too late and cannot avoid massive loss of material, which the MM5 acknowledges by resigning.
The remarkable aspect here is that the CT800 beats the MM5 pretty much like humans would play against chess computers from that era, by relying on their material greed.