CT800 – MM4
This is a game between the CT800 and the Mephisto MM4, both at 20 seconds per move.skip over animated chessboard
CT800 vs. MM4 1. Ng1-f3 c7-c5 (English Opening) 2. c2-c4 Nb8-c6 3. d2-d3 Ng8-f6 4. g2-g3 d7-d5 5. c4xd5 Nf6xd5 6. Bf1-g2 e7-e5 7. Qd1-b3 Nc6-a5 8. Qb3-a4 Bc8-d7 9. Qa4-e4 Bf8-d6 (Nd5-b4 would have kept the game equal.) 10. Nf3xe5 Nd5-f6 11. Qe4-e3 0-0 12. Ne5xd7 Qd8xd7 13. Qe3-d2 Na5-c6 14. Nb1-c3 Ra8-d8 15. 0-0 Rf8-e8 16. b2-b3 Bd6-e5 17. Bc1-b2 Nc6-d4 18. e2-e3 Nd4-f5 19. Rf1-d1 b7-b5 20. Ra1-c1 h7-h6 (a7-a6 would have been better.) 21. Bg2-h3 Be5xc3 (g7-g6 would have been the move.) 22. Bb2xc3 Qd7-e6 23. Qd2-b2 Nf6-d5 24. Bc3xg7 Nd5xe3 (Qe6-g6 was better.) 25. Rd1-e1 Qe6-g6 26. Bg7-f6 Rd8-d6 27. Bf6-e5 ... (Better to Bf6-c3, but still won.) 27. ... Rd6-e6 28. Rc1xc5 f7-f6 29. Be5-c3 Qg6-h5 30. f2xe3 Qh5xh3 31. e3-e4 Nf5-d6 32. Bc3xf6 Re8-f8 33. Bf6-e5 Nd6-f7 34. Be5-f4 a7-a6 35. Re1-c1 Qh3-g4 36. Rc5-c7 Rf8-d8 37. Rc7-c8 Qg4-f3 38. Rc8xd8+ Nf7xd8 39. Qb2-d4 Nd8-f7 40. Qd4-d7 Re6-b6 41. Rc1-f1 Qf3-h5 42. Bf4-c7 Qh5-g6 43. Rf1xf7 Qg6xf7 44. Qd7xf7+ Kg8xf7 45. Bc7xb6 h6-h5 46. Kg1-g2 Kf7-e6 47. d3-d4 Ke6-d7 48. Kg2-h3 Kd7-c6 49. Bb6-c5 a6-a5 50. Kh3-h4 Kc6-d7 51. d4-d5 a5-a4 52. e4-e5 a4xb3 (Black resigned.)
The CT800 starts out in a calm way, then takes a pawn during the opening. The gambit is sound because it is compensated by enough tempos, and the MM4 nicely pushes to develop its pieces.
The CT800 exchanges one of its knights for the important light squared bishop and enjoys the pair of bishops. The MM4 is clearly ahead in development, but needs some time to coordinate its pieces.
Meanwhile, the CT800 completes its development while holding back its centre pawns. Now the MM4 has turned the tempo compensation into spatial advantage in the centre.
The CT800, however, is fine with less centre space and opts for a setup with both of its bishops fianchettoed. The MM4 builds up pressure in the centre, eyeing the weak white d-pawn, but the CT800 uses its pair of bishops to stab the centre from the flanks, embracing some ideas of “hypermodern” chess strategy.
This results in tactical entanglements where the CT800 tries to win a minor piece, which the MM4 can only fend off at the cost of two more pawns. Instead of directly going for the endgame, the CT800 first launches a piece attack and finally succeeds in winning a minor piece in addition to the pawns.
Since the MM4 has run out of wood, the endgame is hopeless, and the MM4 resigns.